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- ...n.png|32px|Worms: The Director's Cut icon]] Worms: The Director's Cut ...xt-align: center;"|[[Image:Wormsdc_screenshot.png|250px|Worms The Director's Cut title screen]]3 KB (396 words) - 18:22, 8 January 2022
- This is Team17's original snooper. Now defunct, it has only a historical value. Some of its ...hacking. It has since been superseeded by other snoopers, such as Annelid's [[Super Snooper]].1 KB (188 words) - 12:21, 10 August 2022
- {{Weapon|[[Image:Magicbulleticon.png|48px]]|Patsy's Magic Bullet Similar to the [[Homing Missile]], '''Patsy's Magic Bullet''' locks onto a target selected by the user to attack an enemy2 KB (369 words) - 00:57, 15 February 2023
- {{Weapon|[[Image:Carpetbombicon.png|48px]]|Mike's Carpet Bomb ...t drops five bouncing rolls of carpet on the terrain from the back of Mike's van. The carpets explode with each bounce, and finally disappear on about t1 KB (184 words) - 01:01, 15 February 2023
- | name = S*natch patch | developer = [[People/S*natch|S*natch]]1 KB (193 words) - 09:17, 19 June 2022
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29 bytes (3 words) - 16:54, 17 August 2020
- {{Game setup|file=DBC's_Kaos.wsc|scheme=DBC's Kaos|map=Any open island map|worms=8}} ...time. Ten second hotseat is added to compensate the less turn time. There's one more crate per turn, and many of the useless and overpowered weapons ca1 KB (205 words) - 15:05, 13 January 2022
- '''Crespo’s Worms Tournament''' (commonly known as '''CWT''' in [[Terminology|worms ter ...uced something they called “fixed schedule”. Prior to the tournament’s start the attendees had to inform the staff about their preferred times to11 KB (1,757 words) - 18:20, 10 February 2024
- ...nt to bother recreating it with the create scheme form. There again, there's a password system. (v0.3.0) * A Logging System, different from the website's French-only one.4 KB (628 words) - 19:53, 28 July 2020
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33 bytes (3 words) - 20:39, 20 December 2013
- {{ParentArticle|[[Worms: The Director's Cut]]}} This page chronicles the known development history of ''Worms: The Director's Cut'' from its initial announcement in 1996 up to the present day.4 KB (684 words) - 23:03, 12 August 2023
- {{ParentArticle|[[Worms: The Director's Cut]]}} This is a web version of the [[Worms: The Director's Cut]] ReadMe file. The ReadMe is found on both the v1.00 and v1.05 disk 1 w3 KB (396 words) - 00:37, 24 December 2021
- | name = The Vigro's Weapon Editor413 bytes (50 words) - 09:41, 19 June 2022
- {{Game setup|file=Peti's Mineball.wsc|scheme=Peti's Mineball|map=Specially-designed map (examples: [https://www.wmdb.org/16578] '''Peti's Mineball''' is essencially a [[Golf]] gameplay scheme (so it's a variant of the original, being a racing-like scheme), using [[Mine|mines]3 KB (502 words) - 00:06, 6 November 2023
Page text matches
- ...wiki/HTTP HTTP] server with a few scripts. As of writing this page, Team17's WA WormNET server is running ''2.8/hybrid-6.3.1(20020418_1)'' and ''Apache/ These parts aren't really interconnected - thus, it's possible to create a game without connecting to the IRC server, and it is p6 KB (888 words) - 19:48, 4 January 2024
- ...irst reverse-engineered by [[Jon Skeet]], and implemented in [[Fudge Boy]]'s [[WA directory editor|sprite editor]]. *** Offset within DIR file of this file entry's data (4 bytes)2 KB (258 words) - 16:38, 17 April 2017
- * Binary Value (0 and 1's)2 KB (289 words) - 14:47, 20 February 2020
- Team17's image files (typically with an .img file extension) are usually compressed2 KB (292 words) - 20:14, 30 June 2020
- ...he following attributes to appear in the custom flags list within WA's/WWP's team editor screen:1 KB (184 words) - 11:48, 20 October 2022
- ...e following attributes to appear in the custom graves list within WA's/WWP's team editor screen:1 KB (182 words) - 00:47, 18 September 2015
- * 0x5F = [[LeTotalKiller's Scheme Editor]] ...he scheme files and in the game memory, is as follows. If the given weapon's power is exceeded, the game warns about "non-standard" power levels, which31 KB (4,558 words) - 18:05, 23 August 2021
- ...don players on 20th February 2004 by version 3.6.19.15 of Worms Armageddon's [[Updates (Worms Armageddon)|Beta update]], written by [[Deadcode]]. This u ...nity until its rediscovery on 29 July 2020, thanks to [[People/Muzer|Muzer's]] Team17 forum archive.2 KB (348 words) - 11:00, 29 July 2020
- ...[Annelid]]. It is compatible with W:A and WWP schemes, as well as with W:A's new [[Game scheme file|scheme format]] (which allows setting super weapon a ...age x2 setting. These missing settings are available in [[EthoCryptic|Etho's]] scheme editor, [[SchemeEddy]].938 bytes (135 words) - 14:51, 4 April 2011
- ...by [[Annelid]] in 2003. The BIT Monkey was essentially a sequel to Annelid's [[BitUnencoder]].962 bytes (139 words) - 14:51, 4 April 2011
- [[Fudge Boy]]'s Directory Editor (also Sprite editor) allows editing W:A's [[Graphics directory|graphics directories]]. ...ble to decode a few files, it is still widely used to extract or alter W:A's graphical files.848 bytes (118 words) - 02:35, 22 August 2020
- ...ncluding sections of the team file which are not editable by W:A's and WWP's internal team editors. It was written by [[Annelid]] in 2003. Some of its ...released TeamEddy program. This, in the end, worked out to be for everyone's benefit. The new design for TeamED was much better and it incorporated many2 KB (297 words) - 16:01, 7 September 2020
- ...e is by using [http://www.leadtools.com/SDK/Raster/Raster-Imaging.htm LEAD's own imaging libraries] - the very ones that come with Worms (or possibly a ...a degree, in a BIT map), but they occur anyway to preserve this structure's format. This list of the values occurring in the header is by offset, in he9 KB (1,508 words) - 20:36, 19 April 2013
- ...sparent) will have a background gradient dithered exclusively from the map's palette. ...(the GNU Image Manipulation Program) is a free advanced image editor. Here's how to author your W:A-compatible maps using GIMP:13 KB (2,098 words) - 23:56, 10 December 2023
- ...d also [[Project X]] includes a more powerful editor, based on The Fiddler's features. ...e of Worms : Armageddon and The Fiddler was born! The Fiddler is Fudge Boy's first attempt to write a program for other people to use, which he is findi7 KB (1,147 words) - 14:39, 2 April 2012
- ...ve trouble following the instructions below. For a description of the game's network model and why this setup is necessary, see the [[Network]] page. ...e device that your computer is connected to. Usually this will be your ISP's router.8 KB (1,224 words) - 22:44, 20 July 2020
- ...(.WAgame) files were introduced to [[Worms Armageddon]] with [[Deadcode]]'s 3.6.19.7 beta update, which was released on 9 February, 2004. The files rep ...or map length+4), followed by the chunk data. The first DWORD of the chunk's data specifies the map type - it can be '''1''' for a bitmap (.BIT) [[Monoc20 KB (3,054 words) - 23:16, 29 July 2020
- === [[Image:Wormsdc_icon.png|14px]] Worms: The Director's Cut ===3 KB (303 words) - 03:06, 1 April 2024
- [[Image:Mablak's Cows.gif|thumb|left|Precise cows dropped from the rope!]] [[Image:Mablak's Cows quadrakill.gif|thumb|right|Quadrakill!]]3 KB (479 words) - 01:01, 15 February 2023
- ...which checked a bit more than 1000 turns' winds — during this, the wind's consecutivity occurred once. Besides this, there is only one reliable occur5 KB (706 words) - 04:00, 15 April 2023